By James Perkins
September 1, 2021
Tina has a small core team of developers who work on both our open-source toolkit and cloud offering. When I started here, I was introduced to Logan as a member of the Open Source team, Logan was…
By James Perkins
August 19, 2021
The team at Tina has been working hard since June 2nd when we launched Tina Cloud alpha. We took all your feedback and thoughts and iterated to make huge improvements to the product. The alpha…
By James Perkins
July 9, 2021
Tina now supports Cloudinary as a Media Manager We released our public alpha just over a month ago and one thing that has come up in the feedback we have been collecting is the ability to use Tina's…
By Frank Taillandier
June 25, 2021
Tina adopts a developer-centric approach to structure content, which means you can model your content locally in your favourite editor. Thanks to a GraphQL layer on top of the files stored in your…
By James Perkins
June 2, 2021
The team at Tina is pleased to announce that Tina Cloud is officially in public Alpha. Everyone is encouraged to register a free account on our headless GitHub-backed CMS and start committing. We…
By James Perkins
May 26, 2021
👋 Hey there! My names is James Perkins and I have been working on Tina for a week now, so I think it is important that I introduce myself and tell you what to expect from myself and Tina in the…
By Logan Anderson & Frank Taillandier
May 13, 2021
Next.js is our default choice when it comes to managing static content, and it works perfectly with our new headless CMS Tina Cloud. We jumped on the Next.js bandwagon as soon as we realized this…
By Mitch MacKenzie & DJ Walker
May 5, 2021
Inline editing removes many usability hurdles that content editors face when working with traditionally decoupled CMS forms. Editors get to see their content changes immediately in the context of…